Huge restructuring of frontend code. 1.2.0 prerelease
This commit is contained in:
46
js/camera.js
Normal file
46
js/camera.js
Normal file
@@ -0,0 +1,46 @@
|
||||
export const BrowserModCameraMixin = (C) => class extends C {
|
||||
|
||||
setup_camera() {
|
||||
|
||||
console.log("Starting camera")
|
||||
|
||||
if(this._video) return;
|
||||
this._video = document.createElement("video");
|
||||
this._video.autoplay = true;
|
||||
this._video.playsInline = true;
|
||||
this._video.style.display = "none";
|
||||
|
||||
this._canvas = document.createElement("canvas");
|
||||
this._canvas.style.display = "none";
|
||||
|
||||
document.body.appendChild(this._video);
|
||||
document.body.appendChild(this._canvas);
|
||||
|
||||
if(!navigator.mediaDevices) return;
|
||||
|
||||
console.log("Starting devices")
|
||||
navigator.mediaDevices.getUserMedia({video: true, audio: false}).then((stream) => {
|
||||
this._video.srcObject = stream;
|
||||
this._video.play();
|
||||
this.update_camera();
|
||||
})
|
||||
|
||||
this._camera_framerate = 2;
|
||||
|
||||
window.addEventListener("click", () => this._video.play(), {once: true});
|
||||
}
|
||||
|
||||
update_camera() {
|
||||
this._canvas.width = this._video.videoWidth;
|
||||
this._canvas.height = this._video.videoHeight;
|
||||
|
||||
const context = this._canvas.getContext('2d');
|
||||
context.drawImage(this._video, 0, 0, this._video.videoWidth, this._video.videoHeight);
|
||||
|
||||
this.sendUpdate({
|
||||
camera: this._canvas.toDataURL('image/jpeg'),
|
||||
});
|
||||
setTimeout(() => this.update_camera(), Math.round(1000 / this._camera_framerate));
|
||||
}
|
||||
|
||||
}
|
||||
Reference in New Issue
Block a user