Scheduler and multiple threads
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@@ -105,7 +105,7 @@ char font[95][16] = {
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gfx_context *term_fb;
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static int setup = 0;
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static void drawCharacter(gfx_context *ctx, uint64_t x, uint64_t y, uint32_t clr_fg, uint32_t clr_bg, char c)
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void drawCharacter(gfx_context *ctx, uint64_t x, uint64_t y, uint32_t clr_fg, uint32_t clr_bg, char c)
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{
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char *chr = c ? font[(int)c-0x20]: font[0];
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